Oclium Dev Server
Offline 74.244.111.118:28015 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Oclium Dev Server rank against other Rust servers?
By player hours over the last seven days, Oclium Dev Server places at #15,528, within the top 71% of ranked servers.
How busy is Oclium Dev Server?
We have no live count for Oclium Dev Server right now. It was last seen 35 days 19 hours ago.
Tags
What do the server tags on Oclium Dev Server mean?
These are the tags Oclium Dev Server publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Oclium Dev Server?
These Rust Population lists include Oclium Dev Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Oclium Dev Server?
Its rhythm cannot be told yet: too few of Oclium Dev Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 36 days 15 hours ago, that is how long the current world has stood.
Map and rules
Which map does Oclium Dev Server run?
The map on Oclium Dev Server is procedural, made by the game.
What are the rules and settings on Oclium Dev Server?
No gather rate appears in the name of Oclium Dev Server. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Oclium Dev Server run?
Rust network protocol 2633 and build 165217 on Linux is what Oclium Dev Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Oclium Dev Server online, and how reliable is it?
Currently offline, Oclium Dev Server was last seen 35 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 23 September 2026, Rust Population saw it for the first time.
Where is Oclium Dev Server located?
Nothing published by Oclium Dev Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 74.244.111.118:28015.
Getting in
How do I join Oclium Dev Server?
Open the console with F1 in Rust and enter client.connect 74.244.111.118:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.