Rust PopulationField survey · Rust servers
Observing 60,383 players 11,716 servers 3,374 with someone on 178 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,300habitat unknownfirst seen 18 Oct 2026

sdtownse Test Server

Offline 74.244.125.174:28015 checked 10d ago

Measurements

Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,300
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does sdtownse Test Server rank against other Rust servers?

The last seven days of player hours place sdtownse Test Server at #15,300, within the top 69% of all ranked servers.

How busy is sdtownse Test Server?

sdtownse Test Server is offline at this count; we last saw it 10 days 3 hours ago.

Tags

What do the server tags on sdtownse Test Server mean?

These are the tags sdtownse Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include sdtownse Test Server?

sdtownse Test Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What is the wipe schedule on sdtownse Test Server?

The record holds too few of sdtownse Test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 10 days 11 hours ago the current world was made.

Settings

Which map does sdtownse Test Server run?

A procedural map, generated by the game, is in use on sdtownse Test Server.

What are the rules and settings on sdtownse Test Server?

No gather rate appears in the name of sdtownse Test Server. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does sdtownse Test Server run?

Rust network protocol 2634 and build 167781 on Windows is what sdtownse Test Server uses. Steam updates your game automatically, but you need the same protocol to join.

Is sdtownse Test Server online, and how reliable is it?

Offline at the moment, sdtownse Test Server was last seen 10 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 18 October 2026.

Where is sdtownse Test Server located?

No region is published by sdtownse Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 74.244.125.174:28015 is where it lives.

Getting in

How do I join sdtownse Test Server?

Either enter client.connect 74.244.125.174:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players The server has 30 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.