JDAVID56
Offline 74.244.67.105:28015 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does JDAVID56 rank against other Rust servers?
The last seven days of player hours place JDAVID56 at #13,293, within the top 60% of all ranked servers.
How busy is JDAVID56?
JDAVID56 is offline at this count; we last saw it 18 days 12 hours ago.
Tags
What do the server tags on JDAVID56 mean?
What the game's server browser reads from JDAVID56 is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): The game build is 167231; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include JDAVID56?
These Rust Population lists include JDAVID56: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on JDAVID56?
The record holds too few of JDAVID56's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 20 days 14 hours ago.
Map and rules
Which map does JDAVID56 run?
JDAVID56 uses a map the game generates: procedural.
What are the rules and settings on JDAVID56?
No gather rate appears in the name of JDAVID56. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does JDAVID56 run?
The setup is Rust network protocol 2634 and build 167231 on Windows for JDAVID56. Steam updates your game automatically, but you need the same protocol to join.
Is JDAVID56 online, and how reliable is it?
We last saw JDAVID56 18 days 12 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 9 October 2026.
Where is JDAVID56 located?
Nothing published by JDAVID56 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 74.244.67.105:28015.
Getting in
How do I join JDAVID56?
Open the console with F1 in Rust and enter client.connect 74.244.67.105:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.