[MG] US Long | Regular Rates | Large Map
Offline NA 74.91.119.138:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:08 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [MG] US Long | Regular Rates | Large Map rank against other Rust servers?
[MG] US Long | Regular Rates | Large Map ranks #11,022 on seven-day player hours, #1,365 in North America, and sits in the top 50% of all ranked servers.
How busy is [MG] US Long | Regular Rates | Large Map?
At this count [MG] US Long | Regular Rates | Large Map is offline, with its last sighting 16 days 4 hours ago.
Tags
What do the server tags on [MG] US Long | Regular Rates | Large Map mean?
What the game's server browser reads from [MG] US Long | Regular Rates | Large Map is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts16 (Group limit): You may team with up to 16 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [MG] US Long | Regular Rates | Large Map?
These Rust Population lists include [MG] US Long | Regular Rates | Large Map: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on [MG] US Long | Regular Rates | Large Map?
Across its recent wipes the busiest crowds averaged 1 players. 25 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [MG] US Long | Regular Rates | Large Map?
The force wipe is the only wipe [MG] US Long | Regular Rates | Large Map takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 21 days 14 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [MG] US Long | Regular Rates | Large Map run?
[MG] US Long | Regular Rates | Large Map uses a map the game generates, procedural, at size 4,500 with seed 323444525. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [MG] US Long | Regular Rates | Large Map?
No gather rate appears in the name of [MG] US Long | Regular Rates | Large Map. The group limit is 16 players. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [MG] US Long | Regular Rates | Large Map run?
Rust network protocol 2634 and build 166652 on Linux is what [MG] US Long | Regular Rates | Large Map uses. The protocol must match for you to join, and Steam updates it for you.
Is [MG] US Long | Regular Rates | Large Map online, and how reliable is it?
Currently offline, [MG] US Long | Regular Rates | Large Map was last seen 16 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 1 October 2026, Rust Population saw it for the first time.
Where is [MG] US Long | Regular Rates | Large Map located?
With its NA tag, [MG] US Long | Regular Rates | Large Map places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 74.91.119.138:28015 is where it lives.
Getting in
How do I join [MG] US Long | Regular Rates | Large Map?
To connect directly, open Rust's console with F1 and type client.connect 74.91.119.138:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.