Rust PopulationField survey · Rust servers
Observing 39,471 players 11,695 servers 2,990 with someone on 89 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,889habitat unknownfirst seen 22 Sep 2026

XESSIVEMINDS|50X|ZOMBIES

Offline 75.109.37.163:28026 checked 34d ago

50x moddedoxidepve

Measurements

Players now
1/ 150
= 1 player
1% full
7-day average
0
peak –
Rank
#13,889
top 63%
Last wipe
36d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 19:18 UTC36d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does XESSIVEMINDS|50X|ZOMBIES rank against other Rust servers?

The last seven days of player hours place XESSIVEMINDS|50X|ZOMBIES at #13,889, within the top 63% of all ranked servers.

How busy is XESSIVEMINDS|50X|ZOMBIES?

XESSIVEMINDS|50X|ZOMBIES is offline at this count; we last saw it 34 days 21 hours ago.

Lists and tags

What do the server tags on XESSIVEMINDS|50X|ZOMBIES mean?

The game's server browser reads the tags XESSIVEMINDS|50X|ZOMBIES publishes: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include XESSIVEMINDS|50X|ZOMBIES?

These Rust Population lists include XESSIVEMINDS|50X|ZOMBIES: Rust servers with more than 10x gather, Modded Rust servers, counted, PvE servers, counted and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Wipe notes

What does wipe day look like on XESSIVEMINDS|50X|ZOMBIES?

Across its recent wipes the busiest crowds averaged 1 players. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on XESSIVEMINDS|50X|ZOMBIES?

Too few wipes are on record for XESSIVEMINDS|50X|ZOMBIES to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 36 days 6 hours ago the current world was made.

Settings

Which map does XESSIVEMINDS|50X|ZOMBIES run?

The map on XESSIVEMINDS|50X|ZOMBIES is procedural, made by the game at size 5,800 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on XESSIVEMINDS|50X|ZOMBIES?

You gather at 50x on XESSIVEMINDS|50X|ZOMBIES, to judge by the name. The group limit is 8 players, which is the default. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does XESSIVEMINDS|50X|ZOMBIES run?

Rust network protocol 2633 and build 165217 on Windows is what XESSIVEMINDS|50X|ZOMBIES uses. Steam updates your game automatically, but you need the same protocol to join.

Is XESSIVEMINDS|50X|ZOMBIES online, and how reliable is it?

Currently offline, XESSIVEMINDS|50X|ZOMBIES was last seen 34 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 22 September 2026, Rust Population saw it for the first time.

Where is XESSIVEMINDS|50X|ZOMBIES located?

A region is not published by XESSIVEMINDS|50X|ZOMBIES. Rust Population does not look up where the machine stands; it shows where the server says it is. 75.109.37.163:28026 is where it lives.

How to join

How do I join XESSIVEMINDS|50X|ZOMBIES?

To connect directly, open Rust's console with F1 and type client.connect 75.109.37.163:28026; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players The server has 150 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.