Rust PopulationField survey · Rust servers
Observing 102,135 players 11,892 servers 3,937 with someone on 401 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,943habitat unknownfirst seen 27 Sep 2026

XESSIVEMINDS DEVELOPMENT SERVER ONLY

Offline 75.109.7.103:28021 checked 31d ago

moddedoxidepve

Measurements

Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#16,943
top 71%
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 19:01 UTC31d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does XESSIVEMINDS DEVELOPMENT SERVER ONLY rank against other Rust servers?

Over the past week it ranks #16,943 for player hours, which puts XESSIVEMINDS DEVELOPMENT SERVER ONLY in the top 71% of all ranked servers.

How busy is XESSIVEMINDS DEVELOPMENT SERVER ONLY?

XESSIVEMINDS DEVELOPMENT SERVER ONLY is offline at this count; we last saw it 31 days 21 hours ago.

Tags

What do the server tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY mean?

These are the tags XESSIVEMINDS DEVELOPMENT SERVER ONLY publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): You can join up to 150 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include XESSIVEMINDS DEVELOPMENT SERVER ONLY?

On Rust Population, XESSIVEMINDS DEVELOPMENT SERVER ONLY is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.

What is the wipe schedule on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

Too few wipes are on record for XESSIVEMINDS DEVELOPMENT SERVER ONLY to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 31 days 22 hours ago.

Settings

Which map does XESSIVEMINDS DEVELOPMENT SERVER ONLY run?

A procedural map of size 4,500 from seed 1337, generated by the game, is in use on XESSIVEMINDS DEVELOPMENT SERVER ONLY. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

The name tells you nothing about gather rates: XESSIVEMINDS DEVELOPMENT SERVER ONLY states none. Eight players per group is the default, and it applies here. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does XESSIVEMINDS DEVELOPMENT SERVER ONLY run?

The setup is Rust network protocol 2633 and build 165217 on Windows for XESSIVEMINDS DEVELOPMENT SERVER ONLY. Steam updates your game automatically, but you need the same protocol to join.

Is XESSIVEMINDS DEVELOPMENT SERVER ONLY online, and how reliable is it?

Currently offline, XESSIVEMINDS DEVELOPMENT SERVER ONLY was last seen 31 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 27 September 2026, Rust Population saw it for the first time.

Where is XESSIVEMINDS DEVELOPMENT SERVER ONLY located?

A region is not published by XESSIVEMINDS DEVELOPMENT SERVER ONLY. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 75.109.7.103:28021.

How to join

How do I join XESSIVEMINDS DEVELOPMENT SERVER ONLY?

To connect directly, open Rust's console with F1 and type client.connect 75.109.7.103:28021; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players You can join up to 150 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.