CodexLocalResearch
Offline 75.13.230.234:28015 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CodexLocalResearch rank against other Rust servers?
Over the past week it ranks #15,306 for player hours, which puts CodexLocalResearch in the top 70% of all ranked servers.
How busy is CodexLocalResearch?
CodexLocalResearch is offline at this count; we last saw it 9 days 22 hours ago.
Tags
What do the server tags on CodexLocalResearch mean?
The game's server browser reads the tags CodexLocalResearch publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include CodexLocalResearch?
CodexLocalResearch appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on CodexLocalResearch?
Too few wipes are on record for CodexLocalResearch to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 9 days 22 hours ago, that is how long the current world has stood.
Map and rules
Which map does CodexLocalResearch run?
CodexLocalResearch uses a map the game generates: procedural.
What are the rules and settings on CodexLocalResearch?
Nothing in CodexLocalResearch's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does CodexLocalResearch run?
On Linux, CodexLocalResearch runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is CodexLocalResearch online, and how reliable is it?
We last saw CodexLocalResearch 9 days 22 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 19 October 2026, Rust Population saw it for the first time.
Where is CodexLocalResearch located?
Nothing published by CodexLocalResearch states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 75.13.230.234:28015.
Getting in
How do I join CodexLocalResearch?
Either enter client.connect 75.13.230.234:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.