Pristine_test 10
Offline NA 75.152.124.190:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 03:47 UTC, in 2d 19h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 03:47 UTC32d ago | 0 | – | running | 0 |
| Thu 24 Sep, 19:12 UTC34d ago | 0 | – | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Pristine_test 10 rank against other Rust servers?
Seven-day player hours put Pristine_test 10 at #16,817, or #1,681 in North America, inside the top 70% of all ranked servers.
How busy is Pristine_test 10?
Pristine_test 10 is offline at this count; we last saw it 28 days 14 hours ago.
Tags
What do the server tags on Pristine_test 10 mean?
The game's server browser reads the tags Pristine_test 10 publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Pristine_test 10?
Pristine_test 10 appears among the Rust Population lists that follow: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe notes
What does wipe day look like on Pristine_test 10?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Pristine_test 10?
Its tag sets the prediction: too few of Pristine_test 10's wipes are on record to confirm the schedule. Due on Sunday 1 November at 03:47 UTC is its next wipe. 32 days 4 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Settings
Which map does Pristine_test 10 run?
The map on Pristine_test 10 is procedural, made by the game at size 4,500 from seed 315671013. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Pristine_test 10?
Nothing in Pristine_test 10's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You will find Oxide running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. Rust's premium status is required to join. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Pristine_test 10 run?
Rust network protocol 2633 and build 165217 on Linux is what Pristine_test 10 uses. The protocol must match for you to join, and Steam updates it for you.
Is Pristine_test 10 online, and how reliable is it?
Offline at the moment, Pristine_test 10 was last seen 28 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 20 September 2026.
Where is Pristine_test 10 located?
By its NA tag, Pristine_test 10 says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 75.152.124.190:28015.
How to join
How do I join Pristine_test 10?
Either enter client.connect 75.152.124.190:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. Rust's premium status is required to join. For more, visit its website: https://discord.com/invite/gHS4jpZEWr.