Pristine_test 12
Offline NA 75.152.124.190:28035 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 03:47 UTC32d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Pristine_test 12 rank against other Rust servers?
Seven-day player hours put Pristine_test 12 at #16,817, or #1,681 in North America, inside the top 70% of all ranked servers.
How busy is Pristine_test 12?
At this count Pristine_test 12 is offline, with its last sighting 29 days 9 hours ago.
Lists and tags
What do the server tags on Pristine_test 12 mean?
The game's server browser reads the tags Pristine_test 12 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Pristine_test 12?
These Rust Population lists include Pristine_test 12: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. Filter the server list by Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on Pristine_test 12?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Pristine_test 12?
Pristine_test 12 wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 32 days 23 hours ago. A monthly wipe schedule is what its tags publish.
Settings
Which map does Pristine_test 12 run?
Pristine_test 12 uses a map the game generates, procedural, at size 3,750 with seed 2003012328. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Pristine_test 12?
The name tells you nothing about gather rates: Pristine_test 12 states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Oxide plugins are in use here. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. Joining requires Rust's premium status. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Pristine_test 12 run?
The setup is Rust network protocol 2633 and build 165217 on Linux for Pristine_test 12. The protocol must match for you to join, and Steam updates it for you.
Is Pristine_test 12 online, and how reliable is it?
Currently offline, Pristine_test 12 was last seen 29 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 20 September 2026, Rust Population saw it for the first time.
Where is Pristine_test 12 located?
The NA tag is how Pristine_test 12 places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. 75.152.124.190:28035 is where it lives.
Getting in
How do I join Pristine_test 12?
Either enter client.connect 75.152.124.190:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. Joining requires Rust's premium status. You can find its website at https://discord.com/invite/gHS4jpZEWr.