Rust #1
Online 75.155.141.55:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust #1 rank against other Rust servers?
Over the past week it ranks #8,874 for player hours, which puts Rust #1 in the top 40% of all ranked servers.
How busy is Rust #1?
The count reads 0 players on Rust #1, which has 10 slots. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 06:00 UTC stands out: it averaged 0 players.
Lists and tags
What do the server tags on Rust #1 mean?
The game's server browser reads the tags Rust #1 publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust #1?
These Rust Population lists include Rust #1: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Rust #1?
The record holds too few of Rust #1's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 5 hours ago.
Settings
Which map does Rust #1 run?
A procedural map, generated by the game, is in use on Rust #1.
What are the rules and settings on Rust #1?
Nothing in Rust #1's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Rust #1 run?
On Linux, Rust #1 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is Rust #1 online, and how reliable is it?
You will find Rust #1 online now. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 8 October 2026, Rust Population saw it for the first time.
Where is Rust #1 located?
A region is not published by Rust #1. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 75.155.141.55:28015.
Getting in
How do I join Rust #1?
Open the console with F1 in Rust and enter client.connect 75.155.141.55:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.