Flasher's 100x PVE Server
Online NA 75.176.82.104:28015 checked 53m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Flasher's 100x PVE Server rank against other Rust servers?
Seven-day player hours put Flasher's 100x PVE Server at #2,008, or #313 in North America, inside the top 9% of all ranked servers.
How busy is Flasher's 100x PVE Server?
Flasher's 100x PVE Server holds 6 players at the moment, out of 100 slots. We counted an average of 2 players in the past week, with 10 at the busiest. In the last 48 hours the peak hour came at 18:00 UTC, averaging 5 players.
Tags
What do the server tags on Flasher's 100x PVE Server mean?
The game's server browser reads the tags Flasher's 100x PVE Server publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Flasher's 100x PVE Server?
Flasher's 100x PVE Server appears among the Rust Population lists that follow: Rust servers with more than 10x gather, Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x and it will show up.
Wipe notes
What is the wipe schedule on Flasher's 100x PVE Server?
An estimate from the force wipe gives Flasher's 100x PVE Server's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 26 days 22 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Settings
Which map does Flasher's 100x PVE Server run?
A procedural map of size 4,250 from seed 1962257299, generated by the game, is in use on Flasher's 100x PVE Server. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Flasher's 100x PVE Server?
Flasher's 100x PVE Server advertises a 100x gather rate in its title. The group limit is 8 players, which is the default. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Flasher's 100x PVE Server run?
On Windows, Flasher's 100x PVE Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Flasher's 100x PVE Server run smoothly?
It ran at 76 server fps on average over the last 48 hours, and never went below 41. Up to 158,430 entities were present, counting buildings, deployables and everything else. Up to 5,971 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Flasher's 100x PVE Server online, and how reliable is it?
You will find Flasher's 100x PVE Server online now. Judging by the uptime it reports, the last restart was about 11 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 29 September 2026, Rust Population saw it for the first time.
Where is Flasher's 100x PVE Server located?
The NA tag is how Flasher's 100x PVE Server places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 75.176.82.104:28015.
How to join
How do I join Flasher's 100x PVE Server?
To connect directly, open Rust's console with F1 and type client.connect 75.176.82.104:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.