CHUDLANDS 1000X
Online 76.103.199.248:28015 checked 6m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 20:28 UTC25d ago | 1 | – | running | 0 |
| Wed 23 Sep, 23:51 UTC35d ago | 1 | halved by day 2 | 10.9 days | 0 |
| Wed 23 Sep, 04:18 UTC36d ago | 1 | – | 0.8 days | 0 |
| Wed 16 Sep, 19:15 UTC43d ago | 1 | halved by day 1 | 6.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CHUDLANDS 1000X rank against other Rust servers?
The last seven days of player hours place CHUDLANDS 1000X at #15,276, within the top 69% of all ranked servers.
How busy is CHUDLANDS 1000X?
The count reads 0 players on CHUDLANDS 1000X, which has 10 slots. We counted 0 players on average across the past week.
Tags
What do the server tags on CHUDLANDS 1000X mean?
What the game's server browser reads from CHUDLANDS 1000X is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include CHUDLANDS 1000X?
CHUDLANDS 1000X appears among the Rust Population lists that follow: Rust servers with more than 10x gather, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.
Wipe schedule
What does wipe day look like on CHUDLANDS 1000X?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1.5 when it did not hold.
What is the wipe schedule on CHUDLANDS 1000X?
Irregular times are when CHUDLANDS 1000X wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 2 hours ago.
Map and rules
Which map does CHUDLANDS 1000X run?
CHUDLANDS 1000X uses a map the game generates, procedural, at size 3,500 with seed 777777. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on CHUDLANDS 1000X?
The name says it: gathering is multiplied 1000x on CHUDLANDS 1000X. The group limit is 8 players, which is the default. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does CHUDLANDS 1000X run?
Rust network protocol 2634 and build 167781 on Linux is what CHUDLANDS 1000X uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does CHUDLANDS 1000X run smoothly?
It ran at 118 server fps on average over the last 48 hours, and never went below 91. Entities peaked at 68,978, including buildings, deployables and everything else. Up to 4,289 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is CHUDLANDS 1000X online, and how reliable is it?
You will find CHUDLANDS 1000X online now. About 5 days 7 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 15 September 2026.
Where is CHUDLANDS 1000X located?
Nothing published by CHUDLANDS 1000X states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 76.103.199.248:28015.
Getting in
How do I join CHUDLANDS 1000X?
Open the console with F1 in Rust and enter client.connect 76.103.199.248:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.