Rust PopulationField survey · Rust servers
Observing 75,264 players 11,770 servers 3,495 with someone on 240 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,276habitat unknownfirst seen 15 Sep 2026

CHUDLANDS 1000X

Online 76.103.199.248:28015 checked 6m ago

1000x moddedcarbonpve

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Sun 4 OctWed 23 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 20:28 UTC25d ago 1 – running 0
Wed 23 Sep, 23:51 UTC35d ago 1 halved by day 2 10.9 days 0
Wed 23 Sep, 04:18 UTC36d ago 1 – 0.8 days 0
Wed 16 Sep, 19:15 UTC43d ago 1 halved by day 1 6.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does CHUDLANDS 1000X rank against other Rust servers?

The last seven days of player hours place CHUDLANDS 1000X at #15,276, within the top 69% of all ranked servers.

How busy is CHUDLANDS 1000X?

The count reads 0 players on CHUDLANDS 1000X, which has 10 slots. We counted 0 players on average across the past week.

Tags

What do the server tags on CHUDLANDS 1000X mean?

What the game's server browser reads from CHUDLANDS 1000X is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include CHUDLANDS 1000X?

CHUDLANDS 1000X appears among the Rust Population lists that follow: Rust servers with more than 10x gather, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.

Wipe schedule

What does wipe day look like on CHUDLANDS 1000X?

Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1.5 when it did not hold.

What is the wipe schedule on CHUDLANDS 1000X?

Irregular times are when CHUDLANDS 1000X wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 2 hours ago.

Map and rules

Which map does CHUDLANDS 1000X run?

CHUDLANDS 1000X uses a map the game generates, procedural, at size 3,500 with seed 777777. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on CHUDLANDS 1000X?

The name says it: gathering is multiplied 1000x on CHUDLANDS 1000X. The group limit is 8 players, which is the default. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does CHUDLANDS 1000X run?

Rust network protocol 2634 and build 167781 on Linux is what CHUDLANDS 1000X uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does CHUDLANDS 1000X run smoothly?

It ran at 118 server fps on average over the last 48 hours, and never went below 91. Entities peaked at 68,978, including buildings, deployables and everything else. Up to 4,289 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is CHUDLANDS 1000X online, and how reliable is it?

You will find CHUDLANDS 1000X online now. About 5 days 7 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 15 September 2026.

Where is CHUDLANDS 1000X located?

Nothing published by CHUDLANDS 1000X states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 76.103.199.248:28015.

Getting in

How do I join CHUDLANDS 1000X?

Open the console with F1 in Rust and enter client.connect 76.103.199.248:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.