HTNetwork Rust Server
Offline 76.114.163.245:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does HTNetwork Rust Server rank against other Rust servers?
By player hours over the last seven days, HTNetwork Rust Server places at #14,187, within the top 65% of ranked servers.
How busy is HTNetwork Rust Server?
HTNetwork Rust Server is offline at this count; we last saw it 17 days 11 hours ago.
Lists and tags
What do the server tags on HTNetwork Rust Server mean?
The game's server browser reads the tags HTNetwork Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include HTNetwork Rust Server?
These Rust Population lists include HTNetwork Rust Server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on HTNetwork Rust Server?
Its rhythm cannot be told yet: too few of HTNetwork Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 17 days 11 hours ago the current world was made.
Settings
Which map does HTNetwork Rust Server run?
HTNetwork Rust Server uses a map the game generates: procedural.
What are the rules and settings on HTNetwork Rust Server?
The name tells you nothing about gather rates: HTNetwork Rust Server states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does HTNetwork Rust Server run?
The setup is Rust network protocol 2634 and build 167398 on Windows for HTNetwork Rust Server. Steam updates your game automatically, but you need the same protocol to join.
Is HTNetwork Rust Server online, and how reliable is it?
Currently offline, HTNetwork Rust Server was last seen 17 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 12 October 2026.
Where is HTNetwork Rust Server located?
No region is published by HTNetwork Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 76.114.163.245:28015 is where it lives.
How to join
How do I join HTNetwork Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 76.114.163.245:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.