HUMANLINK x2 | FR | Familial
Online EU 76.13.46.25:28115 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU, and #520 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does HUMANLINK x2 | FR | Familial rank against other Rust servers?
On player hours over the last seven days HUMANLINK x2 | FR | Familial is #15,335, #2,563 in Europe, placing it in the top 69% of ranked servers. It places #520 among servers of the trio kind.
How busy is HUMANLINK x2 | FR | Familial?
Of its 10 slots, HUMANLINK x2 | FR | Familial is using 0 right now. Counted over seven days: an average of 0 players.
Tags
What do the server tags on HUMANLINK x2 | FR | Familial mean?
What the game's server browser reads from HUMANLINK x2 | FR | Familial is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts3 (Group limit): The team limit is 3; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): This server runs game build 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include HUMANLINK x2 | FR | Familial?
These Rust Population lists include HUMANLINK x2 | FR | Familial: 2x Rust servers: the live count, Rust servers in Europe, Modded Rust servers, counted and Trio Rust servers. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 2x.
Wipe notes
What is the wipe schedule on HUMANLINK x2 | FR | Familial?
The next wipe for HUMANLINK x2 | FR | Familial is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 49 days 13 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does HUMANLINK x2 | FR | Familial run?
HUMANLINK x2 | FR | Familial uses a map the game generates, procedural, at size 2,500 with seed 1699737463. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on HUMANLINK x2 | FR | Familial?
HUMANLINK x2 | FR | Familial advertises a 2x gather rate in its title. A group can hold 3 players at most (trio). You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does HUMANLINK x2 | FR | Familial run?
Rust network protocol 2633 and build 163493 on Linux is what HUMANLINK x2 | FR | Familial uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does HUMANLINK x2 | FR | Familial run smoothly?
It ran at 18 server fps on average over the last 48 hours, and never went below 2. Up to 31,863 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,028 MB. What players experience as lag comes from low fps and a rising entity count.
Is HUMANLINK x2 | FR | Familial online, and how reliable is it?
You will find HUMANLINK x2 | FR | Familial online now. Judging by the uptime it reports, the last restart was about 5 days 1 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is HUMANLINK x2 | FR | Familial located?
By its EU tag, HUMANLINK x2 | FR | Familial says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 76.13.46.25:28115 is where it lives.
How to join
How do I join HUMANLINK x2 | FR | Familial?
Open the console with F1 in Rust and enter client.connect 76.13.46.25:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.