raid-lab (staging)
Offline 76.167.220.185:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does raid-lab (staging) rank against other Rust servers?
By player hours over the last seven days, raid-lab (staging) places at #16,905, within the top 71% of ranked servers.
How busy is raid-lab (staging)?
We have no live count for raid-lab (staging) right now. It was last seen 30 days 20 hours ago.
Lists and tags
What do the server tags on raid-lab (staging) mean?
What the game's server browser reads from raid-lab (staging) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166133 (Build): This server runs game build 166133; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include raid-lab (staging)?
raid-lab (staging) appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on raid-lab (staging)?
Too few wipes are on record for raid-lab (staging) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 30 days 21 hours ago.
Map and rules
Which map does raid-lab (staging) run?
raid-lab (staging) uses a map the game generates: procedural.
What are the rules and settings on raid-lab (staging)?
No gather rate appears in the name of raid-lab (staging). The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does raid-lab (staging) run?
The setup is Rust network protocol 2634 and build 166133 on Windows for raid-lab (staging). Steam updates your game automatically, but you need the same protocol to join.
Is raid-lab (staging) online, and how reliable is it?
Currently offline, raid-lab (staging) was last seen 30 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 29 September 2026.
Where is raid-lab (staging) located?
Nothing published by raid-lab (staging) states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 76.167.220.185:28015.
How to join
How do I join raid-lab (staging)?
Either enter client.connect 76.167.220.185:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.