Reach out
Offline 76.171.178.92:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Reach out rank against other Rust servers?
The last seven days of player hours place Reach out at #15,405, within the top – of all ranked servers.
How busy is Reach out?
We have no live count for Reach out right now. It was last seen 39 days 6 hours ago.
Tags
What do the server tags on Reach out mean?
What the game's server browser reads from Reach out is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Reach out?
These Rust Population lists include Reach out: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Reach out?
Its rhythm cannot be told yet: too few of Reach out's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 39 days 6 hours ago.
Settings
Which map does Reach out run?
A procedural map, generated by the game, is in use on Reach out.
What are the rules and settings on Reach out?
Nothing in Reach out's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Reach out run?
Rust network protocol 2633 and build 164530 on Windows is what Reach out uses. Steam updates your game automatically, but you need the same protocol to join.
Is Reach out online, and how reliable is it?
Offline at the moment, Reach out was last seen 39 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 19 September 2026, Rust Population saw it for the first time.
Where is Reach out located?
A region is not published by Reach out. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 76.171.178.92:28015.
How to join
How do I join Reach out?
Either enter client.connect 76.171.178.92:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.