RFC's Staging Server
Offline 76.18.83.131:28021 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RFC's Staging Server rank against other Rust servers?
The last seven days of player hours place RFC's Staging Server at #16,850, within the top 71% of all ranked servers.
How busy is RFC's Staging Server?
We have no live count for RFC's Staging Server right now. It was last seen 28 days 1 hours ago.
Tags
What do the server tags on RFC's Staging Server mean?
What the game's server browser reads from RFC's Staging Server is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165518 (Build): This server runs game build 165518; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RFC's Staging Server?
These Rust Population lists include RFC's Staging Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RFC's Staging Server?
The record holds too few of RFC's Staging Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 60 days 19 hours ago, that is how long the current world has stood.
Settings
Which map does RFC's Staging Server run?
The map on RFC's Staging Server is procedural, made by the game.
What are the rules and settings on RFC's Staging Server?
Nothing in RFC's Staging Server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does RFC's Staging Server run?
Rust network protocol 2633 and build 165518 on Linux is what RFC's Staging Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is RFC's Staging Server online, and how reliable is it?
We last saw RFC's Staging Server 28 days 1 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 18 September 2026.
Where is RFC's Staging Server located?
No region is published by RFC's Staging Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 76.18.83.131:28021.
Getting in
How do I join RFC's Staging Server?
Open the console with F1 in Rust and enter client.connect 76.18.83.131:28021. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.