Rust PopulationField survey · Rust servers
Observing 79,944 players 11,805 servers 3,786 with someone on 105 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,763habitat unknownfirst seen 17 Sep 2026

Private Test Server|Mostly offline

Offline 76.190.236.79:28015 checked 39d ago

Measurements

Players now
2/ 10
= 1 player
20% full
7-day average
0
peak –
Rank
#11,763
no region published
Last wipe
46d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Private Test Server|Mostly offline rank against other Rust servers?

By player hours over the last seven days, Private Test Server|Mostly offline places at #11,763, within the top – of ranked servers.

How busy is Private Test Server|Mostly offline?

At this count Private Test Server|Mostly offline is offline, with its last sighting 39 days 18 hours ago.

Lists and tags

What do the server tags on Private Test Server|Mostly offline mean?

The game's server browser reads the tags Private Test Server|Mostly offline publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Private Test Server|Mostly offline?

These Rust Population lists include Private Test Server|Mostly offline: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Private Test Server|Mostly offline?

Its rhythm cannot be told yet: too few of Private Test Server|Mostly offline's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 46 days 22 hours ago the current world was made.

Map and rules

Which map does Private Test Server|Mostly offline run?

Private Test Server|Mostly offline uses a map the game generates: procedural.

What are the rules and settings on Private Test Server|Mostly offline?

Nothing in Private Test Server|Mostly offline's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Private Test Server|Mostly offline run?

On Windows, Private Test Server|Mostly offline runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam updates it for you.

Is Private Test Server|Mostly offline online, and how reliable is it?

Currently offline, Private Test Server|Mostly offline was last seen 39 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 17 September 2026.

Where is Private Test Server|Mostly offline located?

No region is published by Private Test Server|Mostly offline. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 76.190.236.79:28015.

How to join

How do I join Private Test Server|Mostly offline?

Either enter client.connect 76.190.236.79:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs164530
Build This server runs game build 164530.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.