Project Furina
Offline 76.216.144.208:28015 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Project Furina rank against other Rust servers?
Over the past week it ranks #12,990 for player hours, which puts Project Furina in the top – of all ranked servers.
How busy is Project Furina?
Project Furina is offline at this count; we last saw it 45 days 17 hours ago.
Tags
What do the server tags on Project Furina mean?
What the game's server browser reads from Project Furina is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Project Furina?
On Rust Population, Project Furina is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Project Furina?
Too few wipes are on record for Project Furina to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 50 days 11 hours ago the current world was made.
Settings
Which map does Project Furina run?
The map on Project Furina is procedural, made by the game.
What are the rules and settings on Project Furina?
No gather rate appears in the name of Project Furina. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Project Furina run?
Rust network protocol 2633 and build 163794 on Linux is what Project Furina uses. The protocol must match for you to join, and Steam updates it for you.
Is Project Furina online, and how reliable is it?
Currently offline, Project Furina was last seen 45 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is Project Furina located?
No region is published by Project Furina. The location a server claims is what Rust Population shows, not the place where the machine stands. 76.216.144.208:28015 is where it lives.
Getting in
How do I join Project Furina?
Open the console with F1 in Rust and enter client.connect 76.216.144.208:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.