Rust PopulationField survey · Rust servers
Observing 82,372 players 11,805 servers 3,637 with someone on 283 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,276habitat unknownfirst seen 13 Sep 2026

Atlantis 2.0 (US-East, Testing)

Online 76.26.69.18:28025 checked 12m ago

moddedoxide

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

24 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:52 UTC20d ago 0 – running 0
Mon 14 Sep, 23:46 UTC44d ago 0 – 24 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Atlantis 2.0 (US-East, Testing) rank against other Rust servers?

Over the past week it ranks #15,276 for player hours, which puts Atlantis 2.0 (US-East, Testing) in the top 69% of all ranked servers.

How busy is Atlantis 2.0 (US-East, Testing)?

Atlantis 2.0 (US-East, Testing) holds 0 players at the moment, out of 5 slots. We counted 0 players on average across the past week.

Tags

What do the server tags on Atlantis 2.0 (US-East, Testing) mean?

What the game's server browser reads from Atlantis 2.0 (US-East, Testing) is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Atlantis 2.0 (US-East, Testing)?

These Rust Population lists include Atlantis 2.0 (US-East, Testing): Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on Atlantis 2.0 (US-East, Testing)?

The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Atlantis 2.0 (US-East, Testing)?

Its rhythm cannot be told yet: too few of Atlantis 2.0 (US-East, Testing)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 20 days 21 hours ago, that is how long the current world has stood.

Map and rules

Which map does Atlantis 2.0 (US-East, Testing) run?

The map on Atlantis 2.0 (US-East, Testing) is procedural, made by the game at size 3,000 from seed 6645. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Atlantis 2.0 (US-East, Testing)?

No gather rate appears in the name of Atlantis 2.0 (US-East, Testing). The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Atlantis 2.0 (US-East, Testing) run?

On Linux, Atlantis 2.0 (US-East, Testing) runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does Atlantis 2.0 (US-East, Testing) run smoothly?

The last 48 hours saw an average of 223 server fps, with 173 as the lowest. Up to 46,129 entities were present, counting buildings, deployables and everything else. Memory use peaked at 3,866 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Atlantis 2.0 (US-East, Testing) online, and how reliable is it?

Atlantis 2.0 (US-East, Testing) is up and running at the moment. About 23 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is Atlantis 2.0 (US-East, Testing) located?

No region tag comes from Atlantis 2.0 (US-East, Testing), but the name points to North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 76.26.69.18:28025.

Getting in

How do I join Atlantis 2.0 (US-East, Testing)?

Either enter client.connect 76.26.69.18:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.