Chainlings 20x|Kits|RaidableBases|Skins|
Offline 76.49.113.121:29009 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:25 UTC25d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Chainlings 20x|Kits|RaidableBases|Skins| rank against other Rust servers?
Over the past week it ranks #15,960 for player hours, which puts Chainlings 20x|Kits|RaidableBases|Skins| in the top 71% of all ranked servers.
How busy is Chainlings 20x|Kits|RaidableBases|Skins|?
We have no live count for Chainlings 20x|Kits|RaidableBases|Skins| right now. It was last seen 24 days 16 hours ago.
Tags
What do the server tags on Chainlings 20x|Kits|RaidableBases|Skins| mean?
These are the tags Chainlings 20x|Kits|RaidableBases|Skins| publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Chainlings 20x|Kits|RaidableBases|Skins|?
On Rust Population, Chainlings 20x|Kits|RaidableBases|Skins| is filed under these lists: Rust servers with more than 10x gather and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Wipe notes
What does wipe day look like on Chainlings 20x|Kits|RaidableBases|Skins|?
The busiest point of its recent wipes averaged 2 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Chainlings 20x|Kits|RaidableBases|Skins|?
Too few wipes are on record for Chainlings 20x|Kits|RaidableBases|Skins| to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 15 hours ago the current world was made.
Map and rules
Which map does Chainlings 20x|Kits|RaidableBases|Skins| run?
The map on Chainlings 20x|Kits|RaidableBases|Skins| is procedural, made by the game at size 3,500 from seed 123456. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Chainlings 20x|Kits|RaidableBases|Skins|?
You gather at 20x on Chainlings 20x|Kits|RaidableBases|Skins|, to judge by the name. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Chainlings 20x|Kits|RaidableBases|Skins| run?
The setup is Rust network protocol 2634 and build 166652 on Windows for Chainlings 20x|Kits|RaidableBases|Skins|. Steam updates your game automatically, but you need the same protocol to join.
Is Chainlings 20x|Kits|RaidableBases|Skins| online, and how reliable is it?
We last saw Chainlings 20x|Kits|RaidableBases|Skins| 24 days 16 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Chainlings 20x|Kits|RaidableBases|Skins| located?
A region is not published by Chainlings 20x|Kits|RaidableBases|Skins|. Rust Population does not look up where the machine stands; it shows where the server says it is. 76.49.113.121:29009 is where it lives.
Getting in
How do I join Chainlings 20x|Kits|RaidableBases|Skins|?
Open the console with F1 in Rust and enter client.connect 76.49.113.121:29009. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.