Chainlings 20x|Kits|RaidableBases|Skins|Zorp
Online 76.49.113.121:29009 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Chainlings 20x|Kits|RaidableBases|Skins|Zorp rank against other Rust servers?
The last seven days of player hours place Chainlings 20x|Kits|RaidableBases|Skins|Zorp at #12,459, within the top 56% of all ranked servers.
How busy is Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
Of its 100 slots, Chainlings 20x|Kits|RaidableBases|Skins|Zorp is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 1. Look at the last 48 hours and 18:00 UTC stands out: it averaged 0 players.
Lists and tags
What do the server tags on Chainlings 20x|Kits|RaidableBases|Skins|Zorp mean?
These are the tags Chainlings 20x|Kits|RaidableBases|Skins|Zorp publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
On Rust Population, Chainlings 20x|Kits|RaidableBases|Skins|Zorp is filed under these lists: Rust servers with more than 10x gather and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Wipe notes
What is the wipe schedule on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
The record holds too few of Chainlings 20x|Kits|RaidableBases|Skins|Zorp's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 5 hours ago, that is how long the current world has stood.
Map and rules
Which map does Chainlings 20x|Kits|RaidableBases|Skins|Zorp run?
A procedural map of size 3,500 from seed 123456, generated by the game, is in use on Chainlings 20x|Kits|RaidableBases|Skins|Zorp. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
You gather at 20x on Chainlings 20x|Kits|RaidableBases|Skins|Zorp, to judge by the name. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Chainlings 20x|Kits|RaidableBases|Skins|Zorp run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Chainlings 20x|Kits|RaidableBases|Skins|Zorp. Your game needs the same protocol to join; Steam takes care of updating it.
Does Chainlings 20x|Kits|RaidableBases|Skins|Zorp run smoothly?
In the last 48 hours, it averaged 124 server fps, with a low of 110. The entity count reached 76,888: buildings, deployables and all other objects. Up to 3,916 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Chainlings 20x|Kits|RaidableBases|Skins|Zorp online, and how reliable is it?
Right now, Chainlings 20x|Kits|RaidableBases|Skins|Zorp is online. Judging by the uptime it reports, the last restart was about 6 days 3 hours ago. Over the last 7 full days, 144 of 168 hours were online, or 86%. It was first seen by Rust Population on 4 October 2026.
Where is Chainlings 20x|Kits|RaidableBases|Skins|Zorp located?
Nothing published by Chainlings 20x|Kits|RaidableBases|Skins|Zorp states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 76.49.113.121:29009.
How to join
How do I join Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
To connect directly, open Rust's console with F1 and type client.connect 76.49.113.121:29009; or press Launch Rust on this page and Steam opens Rust and joins for you.