Private Server
Offline 76.8.147.206:28015 checked 16h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 02:06 UTC17h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Private Server rank against other Rust servers?
Over the past week it ranks #10,820 for player hours, which puts Private Server in the top 49% of all ranked servers.
How busy is Private Server?
At this count Private Server is offline, with its last sighting 16 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. Look at the last 48 hours and 01:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on Private Server mean?
What the game's server browser reads from Private Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Private Server?
These Rust Population lists include Private Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on Private Server?
Its rhythm cannot be told yet: too few of Private Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 17 hours ago.
Settings
Which map does Private Server run?
Private Server uses a map the game generates: procedural.
What are the rules and settings on Private Server?
The name tells you nothing about gather rates: Private Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does Private Server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Private Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Private Server online, and how reliable is it?
Currently offline, Private Server was last seen 16 hours ago. It was first seen by Rust Population on 28 October 2026.
Where is Private Server located?
No region is published by Private Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 76.8.147.206:28015 is where it lives.
Getting in
How do I join Private Server?
To connect directly, open Rust's console with F1 and type client.connect 76.8.147.206:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.