Hesitancy Waits (Local Edition)
Offline 76.82.176.131:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Hesitancy Waits (Local Edition) rank against other Rust servers?
Over the past week it ranks #12,651 for player hours, which puts Hesitancy Waits (Local Edition) in the top 57% of all ranked servers.
How busy is Hesitancy Waits (Local Edition)?
We have no live count for Hesitancy Waits (Local Edition) right now. It was last seen 2 days 12 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on Hesitancy Waits (Local Edition) mean?
What the game's server browser reads from Hesitancy Waits (Local Edition) is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169102 (Build): The game build is 169102; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Hesitancy Waits (Local Edition)?
These Rust Population lists include Hesitancy Waits (Local Edition): Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on Hesitancy Waits (Local Edition)?
Too few wipes are on record for Hesitancy Waits (Local Edition) to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 2 days 14 hours ago the current world was made.
Settings
Which map does Hesitancy Waits (Local Edition) run?
The map on Hesitancy Waits (Local Edition) is procedural, made by the game.
What are the rules and settings on Hesitancy Waits (Local Edition)?
The name tells you nothing about gather rates: Hesitancy Waits (Local Edition) states none. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Hesitancy Waits (Local Edition) run?
Rust network protocol 2635 and build 169102 on Windows is what Hesitancy Waits (Local Edition) uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Hesitancy Waits (Local Edition) online, and how reliable is it?
Offline at the moment, Hesitancy Waits (Local Edition) was last seen 2 days 12 hours ago. The last 1 full day gave 0% uptime, with 0 of 24 hours recorded as up. It was first seen by Rust Population on 26 October 2026.
Where is Hesitancy Waits (Local Edition) located?
A region is not published by Hesitancy Waits (Local Edition). Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 76.82.176.131:28015.
Getting in
How do I join Hesitancy Waits (Local Edition)?
Either enter client.connect 76.82.176.131:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.