combatland
Offline 77.13.188.21:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 18:45 UTC33d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does combatland rank against other Rust servers?
The last seven days of player hours place combatland at #14,139, within the top 61% of all ranked servers.
How busy is combatland?
combatland is offline at this count; we last saw it 33 days 12 hours ago.
Lists and tags
What do the server tags on combatland mean?
These are the tags combatland publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include combatland?
combatland appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on combatland?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 3 hours in.
What is the wipe schedule on combatland?
The record holds too few of combatland's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 33 days 18 hours ago, that is how long the current world has stood.
Settings
Which map does combatland run?
The map on combatland is procedural, made by the game.
What are the rules and settings on combatland?
Nothing in combatland's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does combatland run?
On Windows, combatland runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is combatland online, and how reliable is it?
Currently offline, combatland was last seen 33 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 25 September 2026.
Where is combatland located?
Nothing published by combatland states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 77.13.188.21:28015.
Getting in
How do I join combatland?
Either enter client.connect 77.13.188.21:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.