Kaito Test Server
Offline 77.22.255.101:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Kaito Test Server rank against other Rust servers?
The last seven days of player hours place Kaito Test Server at #14,199, within the top 64% of all ranked servers.
How busy is Kaito Test Server?
At this count Kaito Test Server is offline, with its last sighting 20 days 4 hours ago.
Tags
What do the server tags on Kaito Test Server mean?
What the game's server browser reads from Kaito Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Kaito Test Server?
These Rust Population lists include Kaito Test Server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Kaito Test Server?
Its rhythm cannot be told yet: too few of Kaito Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 20 days 5 hours ago.
Map and rules
Which map does Kaito Test Server run?
A procedural map, generated by the game, is in use on Kaito Test Server.
What are the rules and settings on Kaito Test Server?
The name tells you nothing about gather rates: Kaito Test Server states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Kaito Test Server run?
The setup is Rust network protocol 2634 and build 167058 on Windows for Kaito Test Server. Steam updates your game automatically, but you need the same protocol to join.
Is Kaito Test Server online, and how reliable is it?
We last saw Kaito Test Server 20 days 4 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 7 October 2026, Rust Population saw it for the first time.
Where is Kaito Test Server located?
Nothing published by Kaito Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 77.22.255.101:28015 is where it lives.
How to join
How do I join Kaito Test Server?
To connect directly, open Rust's console with F1 and type client.connect 77.22.255.101:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.