your_server_name
Offline 77.222.108.207:28015 checked 15h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does your_server_name rank against other Rust servers?
The last seven days of player hours place your_server_name at #11,924, within the top 54% of all ranked servers.
How busy is your_server_name?
We have no live count for your_server_name right now. It was last seen 15 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. In the last 48 hours the peak hour came at 10:00 UTC, averaging 1 players.
Tags
What do the server tags on your_server_name mean?
The game's server browser reads the tags your_server_name publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include your_server_name?
These Rust Population lists include your_server_name: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on your_server_name?
Its rhythm cannot be told yet: too few of your_server_name's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 15 hours ago, that is how long the current world has stood.
Settings
Which map does your_server_name run?
your_server_name uses a map the game generates: procedural.
What are the rules and settings on your_server_name?
Nothing in your_server_name's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does your_server_name run?
The setup is Rust network protocol 2635 and build 168909 on Windows for your_server_name. The protocol must match for you to join, and Steam updates it for you.
Is your_server_name online, and how reliable is it?
Currently offline, your_server_name was last seen 15 hours ago. The first sighting by Rust Population was on 28 October 2026.
Where is your_server_name located?
No region is published by your_server_name. The location a server claims is what Rust Population shows, not the place where the machine stands. 77.222.108.207:28015 is where it lives.
Getting in
How do I join your_server_name?
To connect directly, open Rust's console with F1 and type client.connect 77.222.108.207:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.