test a couple of things server
Offline 77.222.156.252:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test a couple of things server rank against other Rust servers?
By player hours over the last seven days, test a couple of things server places at #12,973, within the top 60% of ranked servers.
How busy is test a couple of things server?
test a couple of things server is offline at this count; we last saw it 12 days 5 hours ago.
Tags
What do the server tags on test a couple of things server mean?
What the game's server browser reads from test a couple of things server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include test a couple of things server?
On Rust Population, test a couple of things server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on test a couple of things server?
Too few wipes are on record for test a couple of things server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 12 days 8 hours ago the current world was made.
Map and rules
Which map does test a couple of things server run?
A procedural map, generated by the game, is in use on test a couple of things server.
What are the rules and settings on test a couple of things server?
Nothing in test a couple of things server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does test a couple of things server run?
On Windows, test a couple of things server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is test a couple of things server online, and how reliable is it?
Offline at the moment, test a couple of things server was last seen 12 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 16 October 2026.
Where is test a couple of things server located?
No region is published by test a couple of things server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 77.222.156.252:28015.
Getting in
How do I join test a couple of things server?
To connect directly, open Rust's console with F1 and type client.connect 77.222.156.252:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.