Rust PopulationField survey · Rust servers
Observing 60,085 players 11,768 servers 3,517 with someone on 135 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,850habitat unknownfirst seen 21 Oct 2026

Local Rust Bot Test

Offline 77.240.177.48:28015 checked 6d ago

moddedoxidepve

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
1
peak 1
Rank
#8,850
top 40%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Local Rust Bot Test rank against other Rust servers?

Over the past week it ranks #8,850 for player hours, which puts Local Rust Bot Test in the top 40% of all ranked servers.

How busy is Local Rust Bot Test?

We have no live count for Local Rust Bot Test right now. It was last seen 6 days 18 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.

Lists and tags

What do the server tags on Local Rust Bot Test mean?

What the game's server browser reads from Local Rust Bot Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Local Rust Bot Test?

Local Rust Bot Test appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Local Rust Bot Test?

The record holds too few of Local Rust Bot Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 18 days ago the current world was made.

Settings

Which map does Local Rust Bot Test run?

The map on Local Rust Bot Test is procedural, made by the game.

What are the rules and settings on Local Rust Bot Test?

Nothing in Local Rust Bot Test's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat off: VAC.

About the server

Which version of Rust does Local Rust Bot Test run?

The setup is Rust network protocol 2634 and build 167398 on Windows for Local Rust Bot Test. Your game needs the same protocol to join; Steam takes care of updating it.

Is Local Rust Bot Test online, and how reliable is it?

Offline at the moment, Local Rust Bot Test was last seen 6 days 18 hours ago. It was up 3% of the time over the last 6 full days, 5 out of 144 hours. On 21 October 2026, Rust Population saw it for the first time.

Where is Local Rust Bot Test located?

No region is published by Local Rust Bot Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 77.240.177.48:28015.

How to join

How do I join Local Rust Bot Test?

To connect directly, open Rust's console with F1 and type client.connect 77.240.177.48:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players You can join up to 1 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.