Local Rust Bot Test
Offline 77.240.177.48:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Rust Bot Test rank against other Rust servers?
Over the past week it ranks #8,850 for player hours, which puts Local Rust Bot Test in the top 40% of all ranked servers.
How busy is Local Rust Bot Test?
We have no live count for Local Rust Bot Test right now. It was last seen 6 days 18 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on Local Rust Bot Test mean?
What the game's server browser reads from Local Rust Bot Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Rust Bot Test?
Local Rust Bot Test appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Local Rust Bot Test?
The record holds too few of Local Rust Bot Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 18 days ago the current world was made.
Settings
Which map does Local Rust Bot Test run?
The map on Local Rust Bot Test is procedural, made by the game.
What are the rules and settings on Local Rust Bot Test?
Nothing in Local Rust Bot Test's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does Local Rust Bot Test run?
The setup is Rust network protocol 2634 and build 167398 on Windows for Local Rust Bot Test. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Rust Bot Test online, and how reliable is it?
Offline at the moment, Local Rust Bot Test was last seen 6 days 18 hours ago. It was up 3% of the time over the last 6 full days, 5 out of 144 hours. On 21 October 2026, Rust Population saw it for the first time.
Where is Local Rust Bot Test located?
No region is published by Local Rust Bot Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 77.240.177.48:28015.
How to join
How do I join Local Rust Bot Test?
To connect directly, open Rust's console with F1 and type client.connect 77.240.177.48:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.