Vladivostok_server
Online 77.34.10.44:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Vladivostok_server rank against other Rust servers?
By player hours over the last seven days, Vladivostok_server places at #2,193, within the top 10% of ranked servers.
How busy is Vladivostok_server?
Of its 10 slots, Vladivostok_server is using 2 right now. Seven days of counting give an average of 2 players and a peak of 2. Look at the last 48 hours and 10:00 UTC stands out: it averaged 2 players.
Tags
What do the server tags on Vladivostok_server mean?
What the game's server browser reads from Vladivostok_server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Vladivostok_server?
These Rust Population lists include Vladivostok_server: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Vladivostok_server?
Its rhythm cannot be told yet: too few of Vladivostok_server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 18 hours ago.
Map and rules
Which map does Vladivostok_server run?
Vladivostok_server uses a map the game generates: procedural.
What are the rules and settings on Vladivostok_server?
No gather rate appears in the name of Vladivostok_server. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Vladivostok_server run?
The setup is Rust network protocol 2634 and build 166652 on Windows for Vladivostok_server. Steam updates your game automatically, but you need the same protocol to join.
Is Vladivostok_server online, and how reliable is it?
Vladivostok_server is up and running at the moment. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 2 October 2026.
Where is Vladivostok_server located?
No region is published by Vladivostok_server. The location a server claims is what Rust Population shows, not the place where the machine stands. 77.34.10.44:28015 is where it lives.
Getting in
How do I join Vladivostok_server?
Either enter client.connect 77.34.10.44:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.