Rust PopulationField survey · Rust servers
Observing 46,789 players 11,635 servers 3,178 with someone on 97 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 2,421habitat unknownfirst seen 13 Sep 2026

RUST Classic server #1 [RU]

Online 77.37.164.58:28015 checked 8m ago

biweekly wipes vanilla

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
2
peak 7
Rank
#2,421
top 11%
Last wipe
12d ago
biweekly schedule
Next wipe
1d 8h
Thu 29 Oct, 17:20 UTC
Obs. 1 · sightings

Players

AveragePeak
0246809:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:20 UTC, in 1d 8h. Its biweekly schedule tag · low confidence

14.1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 12

Coming wipes

1d 8h
Thu 29 Oct, 17:20 UTC
8d 10h
Thu 5 Nov, 19:00 UTC
FW
15d 8h
Thu 12 Nov, 17:20 UTC
29d 8h
Thu 26 Nov, 17:20 UTC
36d 10h
Thu 3 Dec, 19:00 UTC
FW
43d 8h
Thu 10 Dec, 17:20 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:20 UTC12d ago 6 – running 1
Thu 1 Oct, 17:17 UTC FW26d ago 5 halved by day 12 14 days 1
Thu 17 Sep, 10:16 UTC40d ago 5 held half 14.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RUST Classic server #1 [RU] rank against other Rust servers?

By player hours over the last seven days, RUST Classic server #1 [RU] places at #2,421, within the top 11% of ranked servers.

How busy is RUST Classic server #1 [RU]?

The count reads 1 players on RUST Classic server #1 [RU], which has 100 slots. Averaged over seven days, it drew 2 players and reached a peak of 7. The busiest hour in the last 48 was 09:00 UTC, when an average of 5 players were on.

Tags

What do the server tags on RUST Classic server #1 [RU] mean?

The game's server browser reads the tags RUST Classic server #1 [RU] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RUST Classic server #1 [RU]?

These Rust Population lists include RUST Classic server #1 [RU]: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on RUST Classic server #1 [RU]?

Across its recent wipes the busiest crowds averaged 5 players. The crowd on the latest wipe peaked 47 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 12 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on RUST Classic server #1 [RU]?

The prediction follows its tag, since too few of RUST Classic server #1 [RU]'s wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 17:20 UTC, the next one. 12 days 15 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Map and rules

Which map does RUST Classic server #1 [RU] run?

The map on RUST Classic server #1 [RU] is procedural, made by the game at size 4,511 from seed 48763639. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on RUST Classic server #1 [RU]?

The name tells you nothing about gather rates: RUST Classic server #1 [RU] states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does RUST Classic server #1 [RU] run?

On Linux, RUST Classic server #1 [RU] runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does RUST Classic server #1 [RU] run smoothly?

In the last 48 hours, it averaged 129 server fps, with a low of 79. The entity count reached 117,901: buildings, deployables and all other objects. Up to 5,206 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is RUST Classic server #1 [RU] online, and how reliable is it?

You will find RUST Classic server #1 [RU] online now. The uptime it reports suggests a restart roughly 8 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is RUST Classic server #1 [RU] located?

The name of RUST Classic server #1 [RU] points to Europe, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 77.37.164.58:28015 is where it lives.

How to join

How do I join RUST Classic server #1 [RU]?

Open the console with F1 in Rust and enter client.connect 77.37.164.58:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://rustclassic.ru/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.