RUST Classic server #1 [RU]
Online 77.37.164.58:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:20 UTC, in 1d 8h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:20 UTC12d ago | 6 | – | running | 1 |
| Thu 1 Oct, 17:17 UTC FW26d ago | 5 | halved by day 12 | 14 days | 1 |
| Thu 17 Sep, 10:16 UTC40d ago | 5 | held half | 14.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RUST Classic server #1 [RU] rank against other Rust servers?
By player hours over the last seven days, RUST Classic server #1 [RU] places at #2,421, within the top 11% of ranked servers.
How busy is RUST Classic server #1 [RU]?
The count reads 1 players on RUST Classic server #1 [RU], which has 100 slots. Averaged over seven days, it drew 2 players and reached a peak of 7. The busiest hour in the last 48 was 09:00 UTC, when an average of 5 players were on.
Tags
What do the server tags on RUST Classic server #1 [RU] mean?
The game's server browser reads the tags RUST Classic server #1 [RU] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RUST Classic server #1 [RU]?
These Rust Population lists include RUST Classic server #1 [RU]: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on RUST Classic server #1 [RU]?
Across its recent wipes the busiest crowds averaged 5 players. The crowd on the latest wipe peaked 47 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 12 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on RUST Classic server #1 [RU]?
The prediction follows its tag, since too few of RUST Classic server #1 [RU]'s wipes are on record to confirm the schedule. A wipe is due on Thursday 29 October at 17:20 UTC, the next one. 12 days 15 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Map and rules
Which map does RUST Classic server #1 [RU] run?
The map on RUST Classic server #1 [RU] is procedural, made by the game at size 4,511 from seed 48763639. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RUST Classic server #1 [RU]?
The name tells you nothing about gather rates: RUST Classic server #1 [RU] states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RUST Classic server #1 [RU] run?
On Linux, RUST Classic server #1 [RU] runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does RUST Classic server #1 [RU] run smoothly?
In the last 48 hours, it averaged 129 server fps, with a low of 79. The entity count reached 117,901: buildings, deployables and all other objects. Up to 5,206 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is RUST Classic server #1 [RU] online, and how reliable is it?
You will find RUST Classic server #1 [RU] online now. The uptime it reports suggests a restart roughly 8 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is RUST Classic server #1 [RU] located?
The name of RUST Classic server #1 [RU] points to Europe, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 77.37.164.58:28015 is where it lives.
How to join
How do I join RUST Classic server #1 [RU]?
Open the console with F1 in Rust and enter client.connect 77.37.164.58:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://rustclassic.ru/.