RUST: DEADLINE
Offline 77.52.17.52:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RUST: DEADLINE rank against other Rust servers?
Over the past week it ranks #15,033 for player hours, which puts RUST: DEADLINE in the top 66% of all ranked servers.
How busy is RUST: DEADLINE?
At this count RUST: DEADLINE is offline, with its last sighting 24 days 18 hours ago.
Lists and tags
What do the server tags on RUST: DEADLINE mean?
These are the tags RUST: DEADLINE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RUST: DEADLINE?
These Rust Population lists include RUST: DEADLINE: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on RUST: DEADLINE?
The record holds too few of RUST: DEADLINE's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 24 days 20 hours ago.
Settings
Which map does RUST: DEADLINE run?
RUST: DEADLINE uses a map the game generates: procedural.
What are the rules and settings on RUST: DEADLINE?
No gather rate appears in the name of RUST: DEADLINE. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RUST: DEADLINE run?
Rust network protocol 2634 and build 166652 on Windows is what RUST: DEADLINE uses. Steam updates your game automatically, but you need the same protocol to join.
Is RUST: DEADLINE online, and how reliable is it?
Currently offline, RUST: DEADLINE was last seen 24 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 4 October 2026.
Where is RUST: DEADLINE located?
Nothing published by RUST: DEADLINE states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 77.52.17.52:28015.
How to join
How do I join RUST: DEADLINE?
Either enter client.connect 77.52.17.52:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.