RUST: DEADLINE x10
Offline 77.52.17.66:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RUST: DEADLINE x10 rank against other Rust servers?
Over the past week it ranks #13,623 for player hours, which puts RUST: DEADLINE x10 in the top 62% of all ranked servers.
How busy is RUST: DEADLINE x10?
RUST: DEADLINE x10 is offline at this count; we last saw it 16 days 16 hours ago.
Lists and tags
What do the server tags on RUST: DEADLINE x10 mean?
These are the tags RUST: DEADLINE x10 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RUST: DEADLINE x10?
On Rust Population, RUST: DEADLINE x10 is filed under these lists: 10x Rust servers: where the population is and Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x and it will show up.
Wipe schedule
What is the wipe schedule on RUST: DEADLINE x10?
The record holds too few of RUST: DEADLINE x10's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 23 days 10 hours ago, that is how long the current world has stood.
Settings
Which map does RUST: DEADLINE x10 run?
RUST: DEADLINE x10 uses a map the game generates: procedural.
What are the rules and settings on RUST: DEADLINE x10?
You gather at 10x on RUST: DEADLINE x10, to judge by the name. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RUST: DEADLINE x10 run?
On Windows, RUST: DEADLINE x10 runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Is RUST: DEADLINE x10 online, and how reliable is it?
Offline at the moment, RUST: DEADLINE x10 was last seen 16 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 11 October 2026.
Where is RUST: DEADLINE x10 located?
Nothing published by RUST: DEADLINE x10 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 77.52.17.66:28015 is where it lives.
How to join
How do I join RUST: DEADLINE x10?
Open the console with F1 in Rust and enter client.connect 77.52.17.66:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.