RUST: DEADLINE x10
Offline 77.52.17.81:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RUST: DEADLINE x10 rank against other Rust servers?
The last seven days of player hours place RUST: DEADLINE x10 at #11,325, within the top 51% of all ranked servers.
How busy is RUST: DEADLINE x10?
We have no live count for RUST: DEADLINE x10 right now. It was last seen 5 days 11 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Tags
What do the server tags on RUST: DEADLINE x10 mean?
What the game's server browser reads from RUST: DEADLINE x10 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RUST: DEADLINE x10?
These Rust Population lists include RUST: DEADLINE x10: 10x Rust servers: where the population is and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Wipe schedule
What is the wipe schedule on RUST: DEADLINE x10?
The record holds too few of RUST: DEADLINE x10's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 24 days 5 hours ago.
Map and rules
Which map does RUST: DEADLINE x10 run?
The map on RUST: DEADLINE x10 is procedural, made by the game.
What are the rules and settings on RUST: DEADLINE x10?
RUST: DEADLINE x10 advertises a 10x gather rate in its title. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does RUST: DEADLINE x10 run?
On Windows, RUST: DEADLINE x10 runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is RUST: DEADLINE x10 online, and how reliable is it?
Currently offline, RUST: DEADLINE x10 was last seen 5 days 11 hours ago. Over the last 4 full days, 0 of 96 hours were online, or 0%. On 23 October 2026, Rust Population saw it for the first time.
Where is RUST: DEADLINE x10 located?
Nothing published by RUST: DEADLINE x10 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 77.52.17.81:28015.
How to join
How do I join RUST: DEADLINE x10?
Open the console with F1 in Rust and enter client.connect 77.52.17.81:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.