Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 0 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,550habitat unknownfirst seen 27 Oct 2026

Rust Staging Test - Local

Offline 77.56.212.208:28025 checked 22h ago

Measurements

Players now
1/ 1
= 1 player
100% full
7-day average
1
peak 1
Rank
#11,550
top 52%
Last wipe
22h ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75121:0022:00Wiped Tue 27 Oct, 21:41 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Staging Test - Local rank against other Rust servers?

The last seven days of player hours place Rust Staging Test - Local at #11,550, within the top 52% of all ranked servers.

How busy is Rust Staging Test - Local?

Rust Staging Test - Local is offline at this count; we last saw it 22 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. Look at the last 48 hours and 21:00 UTC stands out: it averaged 1 players.

Lists and tags

What do the server tags on Rust Staging Test - Local mean?

What the game's server browser reads from Rust Staging Test - Local is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169430 (Build): The game build is 169430; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Rust Staging Test - Local?

Rust Staging Test - Local appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe schedule

What is the wipe schedule on Rust Staging Test - Local?

The record holds too few of Rust Staging Test - Local's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 hours ago the current world was made.

Settings

Which map does Rust Staging Test - Local run?

Rust Staging Test - Local uses a map the game generates: procedural.

What are the rules and settings on Rust Staging Test - Local?

No gather rate appears in the name of Rust Staging Test - Local. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Rust Staging Test - Local run?

The setup is Rust network protocol 2635 and build 169430 on Windows for Rust Staging Test - Local. Your game needs the same protocol to join; Steam takes care of updating it.

Is Rust Staging Test - Local online, and how reliable is it?

Currently offline, Rust Staging Test - Local was last seen 22 hours ago. On 27 October 2026, Rust Population saw it for the first time.

Where is Rust Staging Test - Local located?

A region is not published by Rust Staging Test - Local. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 77.56.212.208:28025.

Getting in

How do I join Rust Staging Test - Local?

To connect directly, open Rust's console with F1 and type client.connect 77.56.212.208:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169430,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players You can join up to 1 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs169430
Build The game build is 169430.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.