Jeffrey test server
Offline 77.63.0.193:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Jeffrey test server rank against other Rust servers?
The last seven days of player hours place Jeffrey test server at #13,778, within the top 61% of all ranked servers.
How busy is Jeffrey test server?
At this count Jeffrey test server is offline, with its last sighting 22 days 3 hours ago.
Tags
What do the server tags on Jeffrey test server mean?
These are the tags Jeffrey test server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Jeffrey test server?
On Rust Population, Jeffrey test server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Jeffrey test server?
Its rhythm cannot be told yet: too few of Jeffrey test server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 23 days 16 hours ago the current world was made.
Settings
Which map does Jeffrey test server run?
The map on Jeffrey test server is procedural, made by the game.
What are the rules and settings on Jeffrey test server?
Nothing in Jeffrey test server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Jeffrey test server run?
On Windows, Jeffrey test server runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is Jeffrey test server online, and how reliable is it?
We last saw Jeffrey test server 22 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 5 October 2026, Rust Population saw it for the first time.
Where is Jeffrey test server located?
Nothing published by Jeffrey test server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 77.63.0.193:28015.
Getting in
How do I join Jeffrey test server?
To connect directly, open Rust's console with F1 and type client.connect 77.63.0.193:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.