Jeffrey test server
Offline 77.63.122.49:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Jeffrey test server rank against other Rust servers?
The last seven days of player hours place Jeffrey test server at #13,697, within the top 62% of all ranked servers.
How busy is Jeffrey test server?
Jeffrey test server is offline at this count; we last saw it 20 days 20 hours ago.
Tags
What do the server tags on Jeffrey test server mean?
These are the tags Jeffrey test server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Jeffrey test server?
On Rust Population, Jeffrey test server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Jeffrey test server?
Too few wipes are on record for Jeffrey test server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days 21 hours ago, that is how long the current world has stood.
Map and rules
Which map does Jeffrey test server run?
Jeffrey test server uses a map the game generates: procedural.
What are the rules and settings on Jeffrey test server?
Nothing in Jeffrey test server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Jeffrey test server run?
On Windows, Jeffrey test server runs Rust network protocol 2634 and build 167058. The protocol must match for you to join, and Steam updates it for you.
Is Jeffrey test server online, and how reliable is it?
Currently offline, Jeffrey test server was last seen 20 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 8 October 2026, Rust Population saw it for the first time.
Where is Jeffrey test server located?
No region is published by Jeffrey test server. The location a server claims is what Rust Population shows, not the place where the machine stands. 77.63.122.49:28015 is where it lives.
Getting in
How do I join Jeffrey test server?
Open the console with F1 in Rust and enter client.connect 77.63.122.49:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.