Jeffrey test server
Offline 77.63.27.156:28015 checked 38m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Jeffrey test server rank against other Rust servers?
By player hours over the last seven days, Jeffrey test server places at #11,121, within the top 50% of ranked servers.
How busy is Jeffrey test server?
We have no live count for Jeffrey test server right now. It was last seen 38 minutes ago. We counted an average of 1 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 03:00 UTC, averaging 1 players.
Tags
What do the server tags on Jeffrey test server mean?
These are the tags Jeffrey test server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Jeffrey test server?
These Rust Population lists include Jeffrey test server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on Jeffrey test server?
Its rhythm cannot be told yet: too few of Jeffrey test server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 hours ago, that is how long the current world has stood.
Map and rules
Which map does Jeffrey test server run?
The map on Jeffrey test server is procedural, made by the game.
What are the rules and settings on Jeffrey test server?
Nothing in Jeffrey test server's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Jeffrey test server run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Jeffrey test server. The protocol must match for you to join, and Steam updates it for you.
Is Jeffrey test server online, and how reliable is it?
Offline at the moment, Jeffrey test server was last seen 38 minutes ago. On 29 October 2026, Rust Population saw it for the first time.
Where is Jeffrey test server located?
No region is published by Jeffrey test server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 77.63.27.156:28015.
How to join
How do I join Jeffrey test server?
Either enter client.connect 77.63.27.156:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.