Jeffrey test server
Offline 77.63.28.27:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Jeffrey test server rank against other Rust servers?
The last seven days of player hours place Jeffrey test server at #10,427, within the top 47% of all ranked servers.
How busy is Jeffrey test server?
We have no live count for Jeffrey test server right now. It was last seen 31 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. In the last 48 hours the peak hour came at 08:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on Jeffrey test server mean?
The game's server browser reads the tags Jeffrey test server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Jeffrey test server?
These Rust Population lists include Jeffrey test server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on Jeffrey test server?
The record holds too few of Jeffrey test server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 36 hours ago the current world was made.
Settings
Which map does Jeffrey test server run?
Jeffrey test server uses a map the game generates: procedural.
What are the rules and settings on Jeffrey test server?
Nothing in Jeffrey test server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Jeffrey test server run?
On Windows, Jeffrey test server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is Jeffrey test server online, and how reliable is it?
We last saw Jeffrey test server 31 hours ago, and it is offline now. The first sighting by Rust Population was on 28 October 2026.
Where is Jeffrey test server located?
Nothing published by Jeffrey test server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 77.63.28.27:28015.
Getting in
How do I join Jeffrey test server?
Open the console with F1 in Rust and enter client.connect 77.63.28.27:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.