Jeffrey test server
Offline 77.63.61.2:28015 checked 19d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Jeffrey test server rank against other Rust servers?
Over the past week it ranks #14,222 for player hours, which puts Jeffrey test server in the top 64% of all ranked servers.
How busy is Jeffrey test server?
We have no live count for Jeffrey test server right now. It was last seen 19 days 6 hours ago.
Lists and tags
What do the server tags on Jeffrey test server mean?
The game's server browser reads the tags Jeffrey test server publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Jeffrey test server?
These Rust Population lists include Jeffrey test server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Jeffrey test server?
The record holds too few of Jeffrey test server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 20 days 7 hours ago.
Map and rules
Which map does Jeffrey test server run?
A procedural map, generated by the game, is in use on Jeffrey test server.
What are the rules and settings on Jeffrey test server?
No gather rate appears in the name of Jeffrey test server. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Jeffrey test server run?
On Windows, Jeffrey test server runs Rust network protocol 2634 and build 167058. The protocol must match for you to join, and Steam updates it for you.
Is Jeffrey test server online, and how reliable is it?
We last saw Jeffrey test server 19 days 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 9 October 2026.
Where is Jeffrey test server located?
Nothing published by Jeffrey test server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 77.63.61.2:28015.
Getting in
How do I join Jeffrey test server?
Open the console with F1 in Rust and enter client.connect 77.63.61.2:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.