Matt's Rust Server
Offline 77.97.55.4:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:01 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Matt's Rust Server rank against other Rust servers?
By player hours over the last seven days, Matt's Rust Server places at #11,896, within the top 53% of ranked servers.
How busy is Matt's Rust Server?
Matt's Rust Server is offline at this count; we last saw it 3 days 8 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on Matt's Rust Server mean?
These are the tags Matt's Rust Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Matt's Rust Server?
These Rust Population lists include Matt's Rust Server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Matt's Rust Server?
Across its recent wipes the busiest crowds averaged 1 players. 2 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Matt's Rust Server?
The record holds too few of Matt's Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 21 days 13 hours ago the current world was made.
Map and rules
Which map does Matt's Rust Server run?
Matt's Rust Server uses a map the game generates, procedural, at size 2,000 with seed 1977670499. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Matt's Rust Server?
Nothing in Matt's Rust Server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Matt's Rust Server run?
On Windows, Matt's Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is Matt's Rust Server online, and how reliable is it?
Offline at the moment, Matt's Rust Server was last seen 3 days 8 hours ago. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. It was first seen by Rust Population on 8 October 2026.
Where is Matt's Rust Server located?
A region is not published by Matt's Rust Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 77.97.55.4:28015.
How to join
How do I join Matt's Rust Server?
Open the console with F1 in Rust and enter client.connect 77.97.55.4:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.