Rust PopulationField survey · Rust servers
Observing 101,030 players 11,856 servers 3,903 with someone on 542 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 8,408habitat unknownfirst seen 13 Sep 2026

Rustikon

Online 78.102.187.108:28015 checked 5m ago

Measurements

Players now
0/ 25
0% full
7-day average
0
peak 1
Rank
#8,408
top 38%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75121:0006:0015:0000:0009:0018:00Wiped Wed 28 Oct, 08:27 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
43%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Mon 19 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:27 UTC1d ago – – running 0
Mon 19 Oct, 11:18 UTC10d ago 1 halved by day 2 8.9 days 0
Tue 13 Oct, 13:35 UTC16d ago 1 halved by day 2 5.9 days 0
Mon 12 Oct, 11:33 UTC17d ago 1 – 1.1 days 0
Sun 11 Oct, 19:15 UTC18d ago 1 – 0.7 days 0
Thu 8 Oct, 13:27 UTC21d ago 1 held half 3.2 days 0
Sun 4 Oct, 12:56 UTC25d ago 0 – 4 days 0
Wed 30 Sep, 17:50 UTC29d ago 1 halved by day 1 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Rustikon rank against other Rust servers?

The last seven days of player hours place Rustikon at #8,408, within the top 38% of all ranked servers.

How busy is Rustikon?

Rustikon holds 0 players at the moment, out of 25 slots. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 12:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on Rustikon mean?

These are the tags Rustikon publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): 25 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rustikon?

On Rust Population, Rustikon is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe schedule

What does wipe day look like on Rustikon?

Across its recent wipes the busiest crowds averaged 1 players. 3 hours after the latest wipe the crowd peaked. In 33% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 2.

What is the wipe schedule on Rustikon?

There is no next wipe to predict: Rustikon wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 35 hours ago.

Map and rules

Which map does Rustikon run?

The map on Rustikon is procedural, made by the game at size 4,000 from seed 1867678242. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Rustikon?

The name tells you nothing about gather rates: Rustikon states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Rustikon run?

Rust network protocol 2635 and build 168909 on Windows is what Rustikon uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Rustikon online, and how reliable is it?

Rustikon is up and running at the moment. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is Rustikon located?

Nothing published by Rustikon states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 78.102.187.108:28015 is where it lives.

How to join

How do I join Rustikon?

Open the console with F1 in Rust and enter client.connect 78.102.187.108:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp25
Max players 25 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.