OGR-Rust---[RUSSIA]
Online 78.107.237.169:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW25d ago | 3 | – | running | 2 |
| Thu 1 Oct, 07:19 UTC26d ago | 3 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does OGR-Rust---[RUSSIA] rank against other Rust servers?
The last seven days of player hours place OGR-Rust---[RUSSIA] at #2,987, within the top 14% of all ranked servers.
How busy is OGR-Rust---[RUSSIA]?
Of its 50 slots, OGR-Rust---[RUSSIA] is using 1 right now. Averaged over seven days, it drew 1 players and reached a peak of 6. In the last 48 hours the peak hour came at 14:00 UTC, averaging 3 players.
Lists and tags
What do the server tags on OGR-Rust---[RUSSIA] mean?
These are the tags OGR-Rust---[RUSSIA] publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include OGR-Rust---[RUSSIA]?
These Rust Population lists include OGR-Rust---[RUSSIA]: Rust servers in Europe and Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on OGR-Rust---[RUSSIA]?
The busiest point of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 2 hours in.
What is the wipe schedule on OGR-Rust---[RUSSIA]?
Too few wipes are on record for OGR-Rust---[RUSSIA] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 23 hours ago, that is how long the current world has stood.
Settings
Which map does OGR-Rust---[RUSSIA] run?
A procedural map of size 5,000 from seed 844297, generated by the game, is in use on OGR-Rust---[RUSSIA]. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on OGR-Rust---[RUSSIA]?
The name tells you nothing about gather rates: OGR-Rust---[RUSSIA] states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does OGR-Rust---[RUSSIA] run?
On Linux, OGR-Rust---[RUSSIA] runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does OGR-Rust---[RUSSIA] run smoothly?
In the last 48 hours, it averaged 108 server fps, with a low of 88. The entity count reached 161,404: buildings, deployables and all other objects. Up to 5,246 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is OGR-Rust---[RUSSIA] online, and how reliable is it?
Right now, OGR-Rust---[RUSSIA] is online. The uptime it reports suggests a restart roughly 4 days 22 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is OGR-Rust---[RUSSIA] located?
Nothing in the tags says where OGR-Rust---[RUSSIA] is, but its name points to Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 78.107.237.169:28015 is where it lives.
Getting in
How do I join OGR-Rust---[RUSSIA]?
Open the console with F1 in Rust and enter client.connect 78.107.237.169:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/channels/621403039760384050/1125074896565846066.