Rust PopulationField survey · Rust servers
Observing 74,645 players 11,830 servers 3,703 with someone on 224 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,502habitat unknownfirst seen 23 Sep 2026

[EU] Eternal Rust | TEST

Offline 78.142.149.226:28015 checked 36d ago

moddedcarbon

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,502
top 68%
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU] Eternal Rust | TEST rank against other Rust servers?

The last seven days of player hours place [EU] Eternal Rust | TEST at #15,502, within the top 68% of all ranked servers.

How busy is [EU] Eternal Rust | TEST?

We have no live count for [EU] Eternal Rust | TEST right now. It was last seen 36 days 6 hours ago.

Lists and tags

What do the server tags on [EU] Eternal Rust | TEST mean?

The game's server browser reads the tags [EU] Eternal Rust | TEST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [EU] Eternal Rust | TEST?

[EU] Eternal Rust | TEST appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on [EU] Eternal Rust | TEST?

The record holds too few of [EU] Eternal Rust | TEST's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 52 days 18 hours ago the current world was made.

Map and rules

Which map does [EU] Eternal Rust | TEST run?

[EU] Eternal Rust | TEST uses a map the game generates: procedural.

What are the rules and settings on [EU] Eternal Rust | TEST?

The name tells you nothing about gather rates: [EU] Eternal Rust | TEST states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [EU] Eternal Rust | TEST run?

The setup is Rust network protocol 2633 and build 165217 on Windows for [EU] Eternal Rust | TEST. Steam updates your game automatically, but you need the same protocol to join.

Is [EU] Eternal Rust | TEST online, and how reliable is it?

We last saw [EU] Eternal Rust | TEST 36 days 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 23 September 2026.

Where is [EU] Eternal Rust | TEST located?

Nothing in the tags says where [EU] Eternal Rust | TEST is, but its name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 78.142.149.226:28015 is where it lives.

Getting in

How do I join [EU] Eternal Rust | TEST?

Either enter client.connect 78.142.149.226:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.