Rust PopulationField survey · Rust servers
Observing 100,368 players 11,855 servers 3,884 with someone on 533 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 7,476EUfirst seen 4 Oct 2026

Koeke's Gameserver

Offline EU 78.24.120.14:28015 checked 1d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 4
Rank
#7,476
top 34% · #2031 in EU
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75121:0000:0003:0007:0010:0013:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020021:0000:0003:0007:0010:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 34% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 20:00 UTC24d ago 3 – running 1
Sun 4 Oct, 10:08 UTC25d ago 2 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Koeke's Gameserver rank against other Rust servers?

Koeke's Gameserver ranks #7,476 on seven-day player hours, #2,031 in Europe, and sits in the top 34% of all ranked servers.

How busy is Koeke's Gameserver?

At this count Koeke's Gameserver is offline, with its last sighting 30 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 4. Look at the last 48 hours and 11:00 UTC stands out: it averaged 0 players.

Tags

What do the server tags on Koeke's Gameserver mean?

These are the tags Koeke's Gameserver publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Koeke's Gameserver?

On Rust Population, Koeke's Gameserver is filed under these lists: Rust servers in Europe and Community servers, field-listed. Look for it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Koeke's Gameserver?

Averaged over recent wipes, 2 players were counted at the busiest point. 23 hours after the latest wipe the crowd peaked.

What is the wipe schedule on Koeke's Gameserver?

Too few wipes are on record for Koeke's Gameserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days ago.

Settings

Which map does Koeke's Gameserver run?

A procedural map of size 3,000 from seed 1998348663, generated by the game, is in use on Koeke's Gameserver. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Koeke's Gameserver?

No gather rate appears in the name of Koeke's Gameserver. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Koeke's Gameserver run?

On Linux, Koeke's Gameserver runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does Koeke's Gameserver run smoothly?

In the last 48 hours, it averaged 131 server fps, with a low of 101. The entity count reached 50,827: buildings, deployables and all other objects. The highest memory usage was 1,620 MB. Players feel lag when fps is low and the entity count climbs.

Is Koeke's Gameserver online, and how reliable is it?

Offline at the moment, Koeke's Gameserver was last seen 30 hours ago. The uptime it reports suggests a restart roughly 15 hours ago. Over the last 7 full days, 115 of 168 hours were online, or 68%. It was first seen by Rust Population on 4 October 2026.

Where is Koeke's Gameserver located?

The EU tag is how Koeke's Gameserver places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 78.24.120.14:28015.

Getting in

How do I join Koeke's Gameserver?

To connect directly, open Rust's console with F1 and type client.connect 78.24.120.14:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://www.kleemans.org/.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.