Local Test Server
Offline 78.37.177.132:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Test Server rank against other Rust servers?
Over the past week it ranks #14,735 for player hours, which puts Local Test Server in the top – of all ranked servers.
How busy is Local Test Server?
Local Test Server is offline at this count; we last saw it 41 days 7 hours ago.
Lists and tags
What do the server tags on Local Test Server mean?
What the game's server browser reads from Local Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164070 (Build): The game build is 164070; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Local Test Server?
On Rust Population, Local Test Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Local Test Server?
The record holds too few of Local Test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 46 days 6 hours ago, that is how long the current world has stood.
Settings
Which map does Local Test Server run?
The map on Local Test Server is procedural, made by the game.
What are the rules and settings on Local Test Server?
Nothing in Local Test Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Local Test Server run?
Rust network protocol 2633 and build 164070 on Windows is what Local Test Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Test Server online, and how reliable is it?
Currently offline, Local Test Server was last seen 41 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Local Test Server located?
A region is not published by Local Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 78.37.177.132:28015 is where it lives.
How to join
How do I join Local Test Server?
Either enter client.connect 78.37.177.132:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.