My Local Test Server
Offline 78.37.230.252:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 15:22 UTC28d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Local Test Server rank against other Rust servers?
By player hours over the last seven days, My Local Test Server places at #15,964, within the top 71% of ranked servers.
How busy is My Local Test Server?
We have no live count for My Local Test Server right now. It was last seen 23 days 9 hours ago.
Tags
What do the server tags on My Local Test Server mean?
What the game's server browser reads from My Local Test Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Local Test Server?
These Rust Population lists include My Local Test Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on My Local Test Server?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on My Local Test Server?
The record holds too few of My Local Test Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 28 days 14 hours ago.
Settings
Which map does My Local Test Server run?
My Local Test Server uses a map the game generates: procedural.
What are the rules and settings on My Local Test Server?
Nothing in My Local Test Server's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does My Local Test Server run?
Rust network protocol 2633 and build 165217 on Windows is what My Local Test Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Local Test Server online, and how reliable is it?
We last saw My Local Test Server 23 days 9 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 30 September 2026.
Where is My Local Test Server located?
No region is published by My Local Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 78.37.230.252:28015.
Getting in
How do I join My Local Test Server?
Open the console with F1 in Rust and enter client.connect 78.37.230.252:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.