Rust PopulationField survey · Rust servers
Observing 48,364 players 11,659 servers 3,165 with someone on 117 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,720habitat unknownfirst seen 11 Oct 2026

Celestial Rust | Dev Server

Offline 78.46.106.155:28023 checked 17d ago

Measurements

Players now
1/ 100
= 1 player
1% full
7-day average
0
peak –
Rank
#14,720
top 67%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Celestial Rust | Dev Server rank against other Rust servers?

The last seven days of player hours place Celestial Rust | Dev Server at #14,720, within the top 67% of all ranked servers.

How busy is Celestial Rust | Dev Server?

We have no live count for Celestial Rust | Dev Server right now. It was last seen 17 days 14 hours ago.

Tags

What do the server tags on Celestial Rust | Dev Server mean?

The game's server browser reads the tags Celestial Rust | Dev Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Celestial Rust | Dev Server?

On Rust Population, Celestial Rust | Dev Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on Celestial Rust | Dev Server?

Its rhythm cannot be told yet: too few of Celestial Rust | Dev Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 17 days 15 hours ago, that is how long the current world has stood.

Settings

Which map does Celestial Rust | Dev Server run?

Celestial Rust | Dev Server uses a map the game generates: procedural.

What are the rules and settings on Celestial Rust | Dev Server?

No gather rate appears in the name of Celestial Rust | Dev Server. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Celestial Rust | Dev Server run?

The setup is Rust network protocol 2634 and build 167398 on Linux for Celestial Rust | Dev Server. Steam updates your game automatically, but you need the same protocol to join.

Is Celestial Rust | Dev Server online, and how reliable is it?

Offline at the moment, Celestial Rust | Dev Server was last seen 17 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 11 October 2026.

Where is Celestial Rust | Dev Server located?

A region is not published by Celestial Rust | Dev Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 78.46.106.155:28023.

Getting in

How do I join Celestial Rust | Dev Server?

Open the console with F1 in Rust and enter client.connect 78.46.106.155:28023. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167398
Build The game build is 167398.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.