Chillout Area
Offline 78.48.147.28:28015 checked 8d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Chillout Area rank against other Rust servers?
Over the past week it ranks #15,368 for player hours, which puts Chillout Area in the top 70% of all ranked servers.
How busy is Chillout Area?
At this count Chillout Area is offline, with its last sighting 8 days 23 hours ago.
Tags
What do the server tags on Chillout Area mean?
These are the tags Chillout Area publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Chillout Area?
These Rust Population lists include Chillout Area: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Chillout Area?
Too few wipes are on record for Chillout Area to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 16 hours ago.
Settings
Which map does Chillout Area run?
Chillout Area uses a map the game generates, procedural, at size 3,500 with seed 12345. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Chillout Area?
The name tells you nothing about gather rates: Chillout Area states none. The group limit is 8 players, which is the default. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Chillout Area run?
Rust network protocol 2634 and build 166586 on Linux is what Chillout Area uses. The protocol must match for you to join, and Steam updates it for you.
Is Chillout Area online, and how reliable is it?
We last saw Chillout Area 8 days 23 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 20 October 2026, Rust Population saw it for the first time.
Where is Chillout Area located?
Nothing published by Chillout Area states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 78.48.147.28:28015 is where it lives.
Getting in
How do I join Chillout Area?
To connect directly, open Rust's console with F1 and type client.connect 78.48.147.28:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.