Chillout Area
Offline 78.48.241.143:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Chillout Area rank against other Rust servers?
By player hours over the last seven days, Chillout Area places at #15,125, within the top 70% of ranked servers.
How busy is Chillout Area?
We have no live count for Chillout Area right now. It was last seen 13 days 14 hours ago.
Lists and tags
What do the server tags on Chillout Area mean?
What the game's server browser reads from Chillout Area is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Chillout Area?
Chillout Area appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Chillout Area?
Too few wipes are on record for Chillout Area to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 19 hours ago.
Settings
Which map does Chillout Area run?
Chillout Area uses a map the game generates, procedural, at size 3,500 with seed 12345. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Chillout Area?
No gather rate appears in the name of Chillout Area. The group limit is 8 players, which is the default. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Chillout Area run?
On Linux, Chillout Area runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam updates it for you.
Is Chillout Area online, and how reliable is it?
We last saw Chillout Area 13 days 14 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 15 October 2026, Rust Population saw it for the first time.
Where is Chillout Area located?
No region is published by Chillout Area. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 78.48.241.143:28015.
Getting in
How do I join Chillout Area?
To connect directly, open Rust's console with F1 and type client.connect 78.48.241.143:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.